Stefan Ringelschwandtner – Film Emulation
This project is about reproducing characteristics that I personally associate with film aesthetics. I have therefore dealt intensively with the emulation of film stock and decided to built two film stocks of my own.
In addition, the film aesthetic does not end with matching colors. I’m interested in lens flaws like chromatic aberration, lens distortion, petzval field curvature, and so on. Furthermore, I’m also interested in recreating special “sharpness aesthetics” and other texture elements like Halation, Flicker, Gate Weave and Film Damage.
I will also show you some techniques on how to achieve a higher “color density”. For film print emulation, I’ve created some PowerGrades that will teach you how to be more flexible with Print Film Emulation LUTs from DaVInci Resolve and customize them to your own preferences. Additionally, I designed some dirty mattes and created digital sprocket holes for an overscan look to top it all off.
What You’ll Learn In Film Emulation
- 3 Film Stock LUTs (.cube)
- 33 PowerGrades (for DaVinci Resolve)
- 40 Dirty Mattes (4k, png)
- 4 Sprocket Holes Loop Files (4 videos)
- Dirt Elements Loop File (1 video)
- PDF User Guide (50 pages)
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